Cruven Snow

Lich Wizard

Description:

Cruven Snow
Male Lich Gnome Wizard 20
Chaotic Evil
Representing Cody Jones

Strength 14 (2)
Dexterity 17 (
3)
Constitution —- [undead]
Intelligence 25 (7)
Wisdom 19 (
4)
Charisma 18 (+4)
Size: Small
Height: 3’ 4"
Weight: 43 lb
Skin: Tan
Eyes: Blue
Hair: Light Brown Straight; Average Beard
Total Hit Points: 143

Speed: 20 feet

Armor Class: 19 = 10 +3 [dexterity] +1 [small] +5 [lich]

Touch AC: 14
Flat-footed: 16
Initiative modifier: 7 = +3 [dexterity] +4 [improved initiative]
Fortitude save: +6 = 6 [base]
Reflex save: +9 = 6 [base] +3 [dexterity]
Will save: +16 = 12 [base] +4 [wisdom]
Attack (handheld): +13/
8 = 10 [base] 2 [strength] +1 [small]
Attack (unarmed): +13/
8 = 10 [base] 2 [strength] +1 [small]
Attack (missile): +14/
9 = 10 [base] 3 [dexterity] +1 [small]
Grapple check: +8/
3 = 10 [base] +2 [strength] -4 [small]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
44 lb. or less
44-87 lb.
88-131 lb.
131 lb.
263 lb.
656 lb.

Languages: Common Draconic Spiritfolk Dwarven Elven Giant Gnome Goblin Orc

No familiar yet

Feats:

Combat Casting
Combat Reflexes
Improved Initiative
Quick Draw
Skill Focus (Know Arcana)
Brew Potion
Craft Magic Arms and Armor
Craft Staff
Craft Wondrous Item
Craft Construct
Scribe Scroll [free to wizard]
Quicken Spell
Traits:

Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 7 =
+7
Balance Dex* 3 =
+3
Bluff Cha 4 =
+4
Climb Str* 2 =
+2
Concentration Cha [undead] 14 =
+4
+10
Craft_1 Int 17 =
+7
+10
Craft_2 Int 17 =
+7
+10
Craft_3 Int 17 =
+7
+10
Decipher Script Int 27 =
+7
+20
Diplomacy Cha 13.5 =
+4
+9.5
Disguise Cha 4 =
+4
Escape Artist Dex* 3 =
+3
Forgery Int 7 =
+7
Gather Information Cha 4 =
+4
Heal Wis 4 =
+4
Hide Dex* 15 =
+3
+4 [small] +8 [lich]
Intimidate Cha 4 =
+4
Jump Str* -4 =
+2
-6 [speed 20]
Knowledge (arcana) Int 30 =
+7
+20 +3 [skill focus]
Knowledge (dungeoneering) Int 17 =
+7
+10
Knowledge (history) Int 17 =
+7
+10
Knowledge (religion) Int 27 =
+7
+20
Knowledge (planes) Int 17 =
+7
+10
Listen Wis 14 =
+4
+2 [gnome] +8 [lich]
Move Silently Dex* 11 =
+3
+8 [lich]
Perform_1 Cha 4 =
+4
Perform_2 Cha 4 =
+4
Perform_3 Cha 4 =
+4
Perform_4 Cha 4 =
+4
Perform_5 Cha 4 =
+4
Profession Wis 14 =
+4
+10
Ride Dex 3 =
+3
Search Int 15 =
+7
+8 [lich]
Sense Motive Wis 12 =
+4
+8 [lich]
Spellcraft Int 19 =
+7
+10 +2 [Knowledge, arcane]
Spot Wis 12 =
+4
+8 [lich]
Survival Wis 4 =
+4
Swim Str** 2 =
+2
Use Rope Dex 3 =
+3
Knowledge
(psionics) Int 17 =
+7
+10

  • = check penalty for wearing armor

Craft_1 >=5 ranks gives +2 on related appraise checks.
Craft_2 >=5 ranks gives +2 on related appraise checks.
Craft_3 >=5 ranks gives +2 on related appraise checks.
Know Dungeoneering >=5 ranks gives +2 on survival checks underground.
Know Planes >=5 ranks gives +2 on survival checks on other planes.

Zero-level Wizard spells: 4 per day

First-level Wizard spells: 6 (4+2) per day

Second-level Wizard spells: 6 (4+2) per day

Third-level Wizard spells: 6 (4+2) per day

Fourth-level Wizard spells: 5 (4+1) per day

Fifth-level Wizard spells: 5 (4+1) per day

Sixth-level Wizard spells: 5 (4+1) per day

Seventh-level Wizard spells: 5 (4+1) per day

Eighth-level Wizard spells: 4 per day

Ninth-level Wizard spells: 4 per day

Gnome:

+2 constitution / -2 strength (already included)

Small (combat bonuses, +4 to hide already included)

Low-light vision

+2 racial bonus on saves vs. illusions

+1 on DC of opponent’s save vs. gnomish illusions

+1 racial bonus to hit kobolds and goblinoids

+4 dodge bonus on AC against giants

+2 bonus on listen checks (already included)

Speak with burrowing animals once per day

1/day dancing lights, ghost sound, prestidigitation

Lich:
Undead with d12; usual undead traits

+2 intelligence, +2 wisdom, +2 charisma, no constitution.

Turn resistance +4

+8 racial bonus on hide, listen, move silently, search, sense motive, and spot

Level adjustment +4

Immunity to cold, electricity, polymorph, and mind-affecting spells

Touch attack once per round; save vs. fortitude (DC=12+half lich HD+charisma modifier) or permanently paralyzed, appear dead.

Fear aura

Damage reduction 15/bludgeoning plus magic.

Wizard
Familiar / Alertness, etc.

Bonus Feats (already included)

High intelligence gains bonus spells daily

Class HP rolled
Level 1: Wizard 4
Level 2: Wizard 2
Level 3: Wizard 3
Level 4: Wizard 9 +1 to intelligence
Level 5: Wizard 6
Level 6: Wizard 12
Level 7: Wizard 3
Level 8: Wizard 7 +1 to intelligence
Level 9: Wizard 5
Level 10: Wizard 12
Level 11: Wizard 2
Level 12: Wizard 4 +1 to intelligence
Level 13: Wizard 10
Level 14: Wizard 7
Level 15: Wizard 12
Level 16: Wizard 9 +1 to intelligence
Level 17: Wizard 5
Level 18: Wizard 9
Level 19: Wizard 10
Level 20: Wizard 12 +1 to intelligence

Cruven Snow’s Equipment:

0 lb
3 lb
_____
3 lb Weapons / Armor / Shield (from above)
Spellbook x1

Total

More about Cruven Snow:

Bio:

Cruven Snow

Shattered Land Jarmaha